![]() Nade and movent mechanics have always felt clunky and something I hope they continue to improve. Bullet lead, bullet drop, realistic (unpredictable) spray pattern are all something this game got very right and I hope it succeeds. I've played CS since I was a kid and left CSGO for this game for a reason. It will make people fear camping cover a bit more and value nades more also.įor the record, I do not want this game to be like CS. Don't warn me again for Counter-Strike: Global Offensive. may not be appropriate for all ages, or may not be appropriate for viewing at work. ![]() While the concept of this game isn’t new exactly, the way this game works, the bugs, the flaws, are actually are part of the reason why it’s gained so much love from the FPS community. But it’s not always because it’s a positive gaming experience. If bluehole implemented left click long, right click underhand and both click medium (just like CS for those who never knew about medium throw in cs) and the kept the r to cook and trajectory path they'd have the best of both worlds. How do you underhand throw a grenade :: Counter-Strike: Global Offensive General Discussions. PUBG, aka PlayerUnknown Battlegrounds is one of the hottest online games we've seen in years. The OP's suggestion makes sense and as much as I hate to draw correlations to CS for fear of being labeled "the guy who wants this game to be CS" the nade controls in CS are perfect and work far better than this toggle nonsense. Toggle weapon mode is a completely different key (b default) than right click for nades.
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